Al-Bahar Towers using Adaptive Components For REVIT
3:26 PM
In this experiment; I tried to simulate the same concept which is used to create Al-Bahar Towers in Abou Dabi.
Here is some images showing the concept:
The idea was to separate the whole shell into small units; give them some parameters, and then apply them to the whole tower skin.
Using these parameters; I could manipulate and change the whole skin impression easily.
Here is some screenshots for the workflow and the results:
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